PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. This score is in the 36th percentile (lower than 64% of players). Our scoring system has a This score is in the 85th percentile (top 15% of players). Flowers last 7s on ground. AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction. This score is in the 48th percentile (lower than 52% of players). PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. This score is in the 84th percentile (top 16% of players). Damage Done by Role. This score is in the 23rd percentile (lower than 77% of players). 0. This score is in the 77th percentile (top 23% of players). If the target has over 2000 Health, your ability bonus damage scales up. PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. Subsequent hits on the same target do half the bonus damage for the next 3s. Add our Discord bot to your communities' server to get the power of SmiteGuru right in Discord. PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 20% of your Physical Power over 2s. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. This score is in the 46th percentile (lower than 54% of players). PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health. 822. Gold Earned. Power up your server! This score is in the 95th percentile (top 5% of players). 2,168. SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. PASSIVE - Your first ability cast gains 10% Magical Penetration. Party 2. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 15 Health and 8 Mana. PASSIVE - Critical Strike bonus damage dealt is increased by 25%. This score is in the 83rd percentile (top 17% of players). SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. 3,716. PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. Damage Taken by Role. This score is in the 43rd percentile (lower than 57% of players). This score is in the 30th percentile (lower than 70% of players). AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25. GLYPH - 15% of your Physical Protections are converted to Magical Protections. PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. Mitigated . PASSIVE - Critical Strike bonus damage dealt is increased by 25%. This score is in the 94th percentile (top 6% of players). Connect Add our Discord bot to your communities' server to get the power of SmiteGuru right in Discord. PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. Hi-Rez Studios, Inc. All rights reserved. This score is in the 84th percentile (top 16% of players). Hi-Rez Studios, Inc. All rights reserved. Jinxxy PaladinsGuru BestServers EGN. This score is in the 44th percentile (lower than 56% of players). Add our Discord bot to your communities' server to get the power of SmiteGuru right in Discord. Assassin. If you have over 200 Physical Power, your ability bonus damage scales up. All rights reserved. Add our Discord bot to your communities' server to get the power of SmiteGuru right in Discord. SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. This score is in the 10th percentile (lower than 90% of players). This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. This score is in the 32nd percentile (lower than 68% of players). All rights reserved. This score is in the 27th percentile (lower than 73% of players). Power up your server! 3. SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.4% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). 1,132. Can be upgraded at level 20. PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. PASSIVE - Your abilities deal an additional 3% of the targets maximum Health as Physical Damage. PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. Our Network. PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power. This score is in the 99th percentile (top 1% of players). Hi-Rez Studios, Inc. All rights reserved. SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. Connect SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. Your damaging abilities deal an extra 10 true damage to minions. This can only occur once every 30s. SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. This score is in the 79th percentile (top 21% of players). Data provided by Hi-Rez Studios. This score is in the 86th percentile (top 14% of players). Damageable allied structures within 55 units have their Attack Speed increased by 50%. All rights reserved. SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. Each stack provides 10% of 100 Health +5 Per Level. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. 1,209. Taken . All rights reserved. Hi-Rez Studios, Inc. All rights reserved. This score is in the 56th percentile (top 44% of players). This score is in the 9th percentile (lower than 91% of players). Power up your server! Can be upgraded at level 20. Jinxxy PaladinsGuru BestServers EGN. PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health. Stats by Class. high confidence (95%) in percentile accuracy. The full shield will regenerate after 20 seconds. PASSIVE - Damaging an enemy god steals 2% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. This score is in the 59th percentile (top 41% of players). While the Blood Shield is active you gain +10% movement speed. Self Heal . This can only occur once every 15 seconds. Hi-Rez Studios, Inc. All rights reserved. 3% of your Mana is converted to Physical Power. This score is in the 88th percentile (top 12% of players). Hi-Rez Studios, Inc. All rights reserved. Level 127. This score is in the 90th percentile (top 10% of players). PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana. This score is in the 89th percentile (top 11% of players). This score is in the 20th percentile (lower than 80% of players). Subsequent hits on the same target do half the bonus damage for the next 3s. This score is in the 77th percentile (top 23% of players). PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 20% of your Physical Power over 2s. Stats by Class. Add our Discord bot to your communities' server to get the power of SmiteGuru right in Discord. Damage . This score is in the 80th percentile (top 20% of players). Gold . PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 35% damage. This score is in the 34th percentile (lower than 66% of players). Jinxxy PaladinsGuru BestServers EGN. 16,274. This score is in the 23rd percentile (lower than 77% of players). Can only occur once every 45s. Economy & Farm Breakdown. PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Connect This score is in the 65th percentile (top 35% of players). This score is in the 75th percentile (top 25% of players). This score is in the 89th percentile (top 11% of players). AURA - Allied gods within 70 units have their Magical Protections increased by 20 and their MP5 increased by 30. This score is in the 49th percentile (lower than 51% of players). PASSIVE - Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 8s to nearby allies up to 10 stacks. This score is in the 91st percentile (top 9% of players). 1,132 Elo+. This score is in the 93rd percentile (top 7% of players). The initial countdown will not start until you leave the fountain. This score is in the 73rd percentile (top 27% of players). Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed. PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health. This score is in the 55th percentile (top 45% of players). Add our Discord bot to your communities' server to get the power of SmiteGuru right in Discord. This score is in the 39th percentile (lower than 61% of players). Power up your server! This score is in the 48th percentile (lower than 52% of players). This score is in the 81st percentile (top 19% of players). While the Blood Shield is active you gain +10% movement speed. You are healed for 100% of the healing reduced. This poison slows them by 10% and reduces their damage output by 10%. Add our Discord bot to your communities' server to get the power of SmiteGuru right in Discord. This score is in the 65th percentile (top 35% of players). Can be upgraded at level 20. 84 Wins. This score is in the 57th percentile (top 43% of players). PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health. 19,428. This score is in the 54th percentile (top 46% of players). AURA - Allied gods within 70 units have their Attack Speed increased by 30%. 1,132. Can only trigger once per enemy per ability. This score is in the 40th percentile (lower than 60% of players). When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. Abilities that function like basic attacks do not benefit from this. Connect Can only trigger once per enemy per ability. SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. This effect lasts 15s and is doubled if you are the one who picks up the Spike. This score is in the 39th percentile (lower than 61% of players). This score is in the 80th percentile (top 20% of players). This score is in the 24th percentile (lower than 76% of players). SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. This score is in the 54th percentile (top 46% of players). This score is in the 69th percentile (top 31% of players). This score is in the 62nd percentile (top 38% of players). 1,132. This score is in the 94th percentile (top 6% of players). This score is in the 26th percentile (lower than 74% of players). This score is in the 40th percentile (lower than 60% of players). Subsequent hits on the same target do 75% bonus damage for the next 3s. SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. Gold Earned. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, Your damaging abilities deal an extra 10 true damage to minions. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Power up your server! This score is in the 43rd percentile (lower than 57% of players). Our scoring system has a This score is in the 86th percentile (top 14% of players). PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. SmiteGuru 2014-22. This score is in the 24th percentile (lower than 76% of players). SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. This score is in the 82nd percentile (top 18% of players). Damage . This score is in the 27th percentile (lower than 73% of players). This score is in the 45th percentile (lower than 55% of players). Gold Earned. 0W - 1L. This score is in the 91st percentile (top 9% of players). Can only occur once every 15 seconds. Add our Discord bot to your communities' server to get the power of SmiteGuru right in Discord. This score is in the 84th percentile (top 16% of players). Damage Done by Role. This score is in the 74th percentile (top 26% of players). This score is in the 36th percentile (lower than 64% of players). Data provided by Hi-Rez Studios. This score is in the 93rd percentile (top 7% of players). Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. This score is in the 45th percentile (lower than 55% of players). This score is in the 25th percentile (lower than 75% of players). Taken . This score is in the 23rd percentile (lower than 77% of players). Data provided by Hi-Rez Studios. PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. SmiteGuru 2014-22. This score is in the 58th percentile (top 42% of players). This score is in the 63rd percentile (top 37% of players). If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. This can only occur once every 15 seconds. GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a SmiteGuru 2014-22. AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection. SmiteGuru 2014-22. This score is in the 92nd percentile (top 8% of players). PASSIVE - Regenerates 0.5% of your max health every second. Picking up a new flower refreshes shield. Add our Discord bot to your communities' server to get the power of SmiteGuru right in Discord. PASSIVE - 3% of your Mana is converted to Physical Power. This does not stack with similar Auras. high confidence (95%) in percentile accuracy. This score is in the 22nd percentile (lower than 78% of players). Data provided by Hi-Rez Studios. Player . 43,206. Can only occur once every 15 seconds. Damage Done by Role. PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 30% of your Protections from items and abilities. 1,132. If the target has over 2000 Health, your ability bonus damage scales up. Stacks provide 1 Physical and Magical Protection. 0. Add our Discord bot to your communities' server to get the power of SmiteGuru right in Discord. This score is in the 44th percentile (lower than 56% of players). Each stack provides 10% of 100 Health +5 Per Level. PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 20% of your Physical Power over 2s. Killing or Assisting an enemy God provides maximum stacks. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. SmiteGuru 2014-22. Match Stats. PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 30% of your Protections from items and abilities. SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. This effect does not trigger on Vortexes. Add our Discord bot to your communities' server to get the power of SmiteGuru right in Discord. SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. This can only occur once every 45 seconds. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Data provided by Hi-Rez Studios. This score is in the 76th percentile (top 24% of players). Our scoring system has a PASSIVE - Provides a Health Shield that gains stacks every 2s. 22,697. This can only occur once every 45 seconds. PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This score is in the 64th percentile (top 36% of players). This score is in the 27th percentile (lower than 73% of players). Power up your server! PASSIVE - While below 35% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. If you are alone you instead gain 10% Movement Speed. Healing. All rights reserved. This score is in the 33rd percentile (lower than 67% of players). Lasts 10s and stacks up to 6 times. Add our Discord bot to your communities' server to get the power of SmiteGuru right in Discord. 493 Games. This score is in the 75th percentile (top 25% of players). AURA - Allied gods within 70 units have their Magical Protections increased by 20 and their MP5 increased by 30. GPM . This score is in the 51st percentile (top 49% of players). SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. PASSIVE - While below 35% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. 1,132 MMR. If the target has over 2000 Health, the bonus damage scales up. PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. Playtime by Queue. This score is in the 82nd percentile (top 18% of players). PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. PASSIVE - Enemy Gods that you hit have their healing taken reduced by 15% for 5s. Mitigated . AURA - Enemy gods within 55 units have their healing reduced by 25%. This score is in the 63rd percentile (top 37% of players). This score is in the 93rd percentile (top 7% of players). PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds. 218 Games. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Silver III. This score is in the 33rd percentile (lower than 67% of players). Add our Discord bot to your communities' server to get the power of SmiteGuru right in Discord. This score is in the 72nd percentile (top 28% of players). PASSIVE - 3% of your Mana is converted to Physical Power. This score is in the 21st percentile (lower than 79% of players). 4 Stacks). SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. Jinxxy PaladinsGuru BestServers EGN. Losses. PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. This cannot occur more than once every 10 seconds. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health. SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. Connect This score is in the 88th percentile (top 12% of players). Damage Taken by Role. This score is in the 87th percentile (top 13% of players). SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. This score is in the 83rd percentile (top 17% of players). AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 15 Health and 8 Mana. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%. 75h 33m Jinxxy PaladinsGuru BestServers EGN. This score is in the 50th percentile (lower than 50% of players). This score is in the 34th percentile (lower than 66% of players). high confidence (95%) in percentile accuracy. This score is in the 92nd percentile (top 8% of players). This score is in the 68th percentile (top 32% of players). PASSIVE - Enemies hit by your damaging abilities take an additional 50 (+6% of their Current Health) as Physical Damage over 2s. This score is in the 26th percentile (lower than 74% of players). AURA - Allied gods within 70 units have their Healing increased by 20%. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 15 Health and 8 Mana. SmiteGuru 2014-22. This score is in the 8th percentile (lower than 92% of players). This score is in the 53rd percentile (top 47% of players). Connect Assassin. 1,093. 1,132. PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power. GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Picking up the flower gives that god a shield equal to 7.5% of their Max HP that lasts for 8s. Connect PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This score is in the 70th percentile (top 30% of players). Power up your server! This score is in the 56th percentile (top 44% of players). When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1.25% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks. 0. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 15 Health and 8 Mana. SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. 24,690. Economy & Farm Breakdown. This score is in the 22nd percentile (lower than 78% of players). This score is in the 98th percentile (top 2% of players). 1,132. Player . (Max 2 Stacks) Can be upgraded at level 20. 50 stacks). Add our Discord bot to your communities' server to get the power of SmiteGuru right in Discord. God Stats. 629 Wins. This score is in the 79th percentile (top 21% of players). Level . This score is in the 79th percentile (top 21% of players). 425h 50m playtime 14,593,871 gold 571 gpm 1.94 Jinxxy PaladinsGuru BestServers EGN. This score is in the 32nd percentile (lower than 68% of players). The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This score is in the 88th percentile (top 12% of players). This score is in the 31st percentile (lower than 69% of players). SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. 0. This score is in the 69th percentile (top 31% of players). Power up your server! Connect This score is in the 96th percentile (top 4% of players). Add our Discord bot to your communities' server to get the power of SmiteGuru right in Discord. This score is in the 42nd percentile (lower than 58% of players). This score is in the 90th percentile (top 10% of players). This score is in the 80th percentile (top 20% of players). This score is in the 53rd percentile (top 47% of players). All rights reserved. PASSIVE - Enemies hit by your damaging abilities take an additional 50 (+6% of their Current Health) as Physical Damage over 2s. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Connect SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. Shield only stacks if you have not taken or dealt damage in the last 5s. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 15 Health and 8 Mana. AURA - ALL enemies within 25 units are dealt 20 (+1 Per Level) Magical Damage per second. This score is in the 18th percentile (lower than 82% of players). SmiteGuru 2014-22. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 75% of the Shields initial Health and slows targets by 25% for 3s. PASSIVE - You permanently gain +1 Health and +0.8 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. This score is in the 51st percentile (top 49% of players). Healing . This score is in the 95th percentile (top 5% of players). PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed by 10% and Movement Speed by 10% for 4s. Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. 253 Wins. Can only trigger once per enemy per ability. PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 2 Physical Power. Shield only stacks if you have not taken or dealt damage in the last 5s. Minion Kills by Role. 4,894. SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. All rights reserved. 9,705. 1132 Games. This score is in the 54th percentile (top 46% of players). This score is in the 99th percentile (top 1% of players). GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Power up your server! Economy & Farm Breakdown. Inhand . SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. PASSIVE - Every 1s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1% of your Magical Power in damage and remove all stacks. This score is in the 25th percentile (lower than 75% of players). SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. Add our Discord bot to your communities' server to get the power of SmiteGuru right in Discord. SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. This score is in the 86th percentile (top 14% of players). PASSIVE - Any god affected by your ability heals gains 15 increased Physical and Magical Protection for 5 seconds. Can be upgraded at level 15. Your damaging abilities deal an extra 10 true damage to minions. 11. PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds. Picking up a new flower refreshes shield. Jinxxy PaladinsGuru BestServers EGN.
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